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Post by Cobramax Mechanique on Sept 6, 2006 8:06:33 GMT -5
This thread and a poll to follow is to discuss the formation and addition of a StarFleetMarines unit. Is this something we want or dont want and the reasons presented for each case. Just as back ground, this link is to the Wikipedia and also a link to the reference in MemoryAlpha. www.answers.com/topic/starfleet-marines-corps www.memory-alpha.org/en/wiki/MACOand lets also expand this discussion a bit into the merits, pros and cons of the Hazard Team.
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Post by Dwain Knight on Sept 6, 2006 15:22:28 GMT -5
Well as the articles state there is no canon source to confirm the exsistance of the Marines but there is a suggestion that the troops seen in battle dress in DS9 were Marines. However Marines have become a popular element of 'fanon' and more than one source has shown them wearing a green divisional uniform, I think this is the most conjectured and most popular color.
The Hazard team as I understand it is the creation and vision of Activision who created the Elite Force games and doesnt relate to anything in canon of fanon therefore I think the con is that it's purely using an idea taken from another game, where as the Marines takes a more open fan based idea.
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Post by Jessica Kanahoe on Sept 7, 2006 13:59:37 GMT -5
I think that even if there was no history of Elite Force or Marines it what ever you feel like. After all it is star trek. No matter how you dice it. I am still trying to think of that episode whare Tuvok had talk to Kathryn Janeway and came up with the Elite Force becuse of be so far way from Home they need a some crew members to do this. I can rember whare it show them in a jim but never showed them doing any thing that was Elite... Too bad would made a great episode.
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Dane Seattle
New Member
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Post by Dane Seattle on Sept 8, 2006 0:26:21 GMT -5
I think that even if there was no history of Elite Force or Marines it what ever you feel like. After all it is star trek. No matter how you dice it. I am still trying to think of that episode whare Tuvok had talk to Kathryn Janeway and came up with the Elite Force becuse of be so far way from Home they need a some crew members to do this. I can rember whare it show them in a jim but never showed them doing any thing that was Elite... Too bad would made a great episode. The episode that your thinking of is Learning Curve, from Season One. It wasnt about the Elite Force, but some underpreforming crewmen who needed to be taught some stuff. It had the guy who dose the voice of Chell In EF playing Chell in the episode. One of my favorit episodes of all time. But I like the idea of having a Hazard Team. Would love to grab one of those neat Arc Welders and cut some Borg down... Also would be good for missions into unknown territory.
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Post by Zania Turner on Sept 15, 2006 11:31:13 GMT -5
There was actually talk going around that, in the series premiere of The Next Generation ("Encounter at Farpoint"), at least one officer was seen in the corridors of the Enterprise-D with a green uniform top (instead of a yellow one). It's hard to tell if it was done on purpose, or an accident from the prop department, or even just a lighting trick, but that is what really sparked off fandom - particularly roleplayers - with the idea of integrating a marine force within Star Trek.
Employing this idea within the RPs can be unique and lead to a great deal of character development. It can lead to storylines and missions that have a great deal more action.
There are two drawbacks that I can foresee to integrating the idea of a Hazard Team or Starfleet Marine unit into the existing RPs:
1) The Hazard/Marine unit is going to be getting the bulk of the action that requires phasers, fighting, etc, which reduces the opportunities for other roleplayers to get involved and participate in that same action.
2) The storylines may end up becoming all action, all the time. I've found out, the hard way, that if storylines are constant action with no kind of breaks or regular missions of exploration, science, etc, people start to get burnt out with the game.
That's not to say that the idea won't work. It could, but a balance needs to be found on all fronts - a balance with the way of storylines (so it isn't all action all the time), and also to give others who aren't assigned to the Hazard/Marine units a chance to get in on whatever action/fights that do take place.
That's if the idea is integrated into the existing RPs and hasn't already been considered. I know that the original roster that I did for the Sunday RP (on the website) allowed for the potential of Starfleet Marines and even a Fighter Squadron among the crew of the USS Titan.
The other option is to create an RP event that has a crew that is totally comprised of Hazard Team or Starfleet Marine members. ;-)
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Post by Mitch Griswold on Sept 16, 2006 0:02:45 GMT -5
Weren't there marines in the Enterprise when they were going against the xyndi? If I remember correctly. By Enterprise I mean the latest show produced in the star trek series.
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Post by Zania Turner on Sept 18, 2006 14:33:07 GMT -5
That was the MACO team, but you have to remember that Enterprise was created after TNG, DS9, and Voyager all aired. I think part of the reasoning behind doing a MACO team was due to the popularity of Starfleet Marines in fandom. ;-)
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Post by ensign dooley on Mar 12, 2007 16:05:55 GMT -5
it would be cool to have a marine gaurd around in star fleet it would be a complment to the security force we already have their in galaxy. and the would also do good for an honor guard for special occsions
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Post by Talon Lardner on Mar 13, 2007 10:53:52 GMT -5
it would be cool to have a marine gaurd around in star fleet it would be a complment to the security force we already have their in galaxy. and the would also do good for an honor guard for special occsions Suprisingly, I agree with this idea. It'd be cool to have a "Honor Guard" of sorts that can specialize in proper weapon usage and tactical Exhibitions. As a role-play lead, I'd LOVE to have people help me out in choosing and distributing proper weaponry for a role-play. The only problem I see is how to keep trigger-happy riff-raff out of the division.
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Post by Takira Sukra on Mar 13, 2007 11:41:28 GMT -5
it would be cool to have a marine gaurd around in star fleet it would be a complment to the security force we already have their in galaxy. and the would also do good for an honor guard for special occsions Suprisingly, I agree with this idea. It'd be cool to have a "Honor Guard" of sorts that can specialize in proper weapon usage and tactical Exhibitions. As a role-play lead, I'd LOVE to have people help me out in choosing and distributing proper weaponry for a role-play. The only problem I see is how to keep trigger-happy riff-raff out of the division. Why not create a specialized unit within security for all of this. Many police units have Color Guards for specialized occassions. In additional, create a Specialized Tactical Unit within security. Security then can work on the admission requirements, training and regulations for these two specialize units.
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Post by Ensign Cyres Aida on Mar 13, 2007 14:57:01 GMT -5
I am for this. If it means that weapons can be taken off the irresponsible members that casually wear weapons about the sim and put on those that have proved themselves worthy of such a privlidge then I am all for it. As long as there are strict guidlines put in place to control weapons handling.
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Post by michailcapalini on Apr 18, 2007 11:14:57 GMT -5
riiight here we go with "disarm security" again. why is everyone so eager to disarm security? isnt it obvious by listening to all rumors that fly around that griefers can do what they want since security aint allowed to defend themself. stop this nonsense treating griefers with milk and cookies and ask them nicely to stop that wont work. it never worked in the first place.
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Post by Talon Lardner on Apr 19, 2007 23:08:32 GMT -5
riiight here we go with "disarm security" again. why is everyone so eager to disarm security? isnt it obvious by listening to all rumors that fly around that griefers can do what they want since security aint allowed to defend themself. stop this nonsense treating griefers with milk and cookies and ask them nicely to stop that wont work. it never worked in the first place. It isn't as much as disarming security, as simply making it so that only an on-duty security officer can wear one... which is funny too, since I see NO security personell around whatsoever when I am running a role-play, which HAS been griefed up on occasion, even once by one of your security members!
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Post by samaelenigma on Apr 20, 2007 17:13:44 GMT -5
Strange further even, is that Security promised us to have people assigned to the RPs months ago. That promise was kept all of once, and since then has been ignored.
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Post by dakotaellison on Apr 22, 2007 19:33:51 GMT -5
I think we need to get Security working properly before We start looking to increase the firepower.After watching two prominent members griefing each other in the sandbox, with obvious hostility on both sides, and Security just standing by alnd looking on, I'm not comfortable with the idea of weapons proliferation.
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