Post by Cobramax Mechanique on May 10, 2007 7:55:44 GMT -5
...continued from Part 2
[16:48] You: next report
[16:49] You: Communications Lead Lt Dwain Knight,
[16:49] Christopher Molinaro claps
[16:49] Christopher Molinaro claps
[16:49] You: hmm...seems like he is not ingame...
[16:50] Tal Dix: he's been having some connection issues lately sir
[16:50] You: indeed
[16:50] You: ok, moving on
[16:50] You: Asset management- Lt jg Tal Dix.
[16:51] Tal Dix: Greetings, saddly my notes for the group assets portion got lost in my crash, so bear with me
[16:52] Tal Dix: First I wanted to thank the homeowners for keeping their prim counts in check, i really appreciate it
[16:53] Tal Dix: Secondly, I wanted to remind everyone that as they are moving into new offices in the new buildings, that the traditional prim count is 60 prims per division office, so please keep that in mind when you are setting up.
[16:54] Si Arcadia raises hand.
[16:54] Tal Dix: and lastly, with the offices opening up in Galaxy, in the near future i am expecting alot of openings coming up as people leave their "rented offices" and move into galaxy ones. if you are interested in a spot, please don't forget to get on the waiting list and i can let you know when one opens
[16:54] Tal Dix: yes Si?
[16:55] Si Arcadia: Isn't that 60 per level?
[16:55] Si Arcadia: ( Or a certain number per level, since some levels are smaller )
[16:56] Tal Dix: traditonally it's been 60 per office, however traditionally only one divisional office was one one floor, so in some cases we ahve been setting it at 60 per level (like the science building for example)
[16:56] Solomon Flax raises hand
[16:56] Si Arcadia: Thank-you.
[16:56] Tal Dix: if in doubt, please check with myself or the admirals
[16:56] Tal Dix: yes solomon?
[16:57] Solomon Flax: In the larger towers, there are no internal walls, do the partitions I put up myself count towards that 60prim limit?
[16:58] Tal Dix: it's my understanding that as we get closer to complettion, we will be intigrating the "walls" into the main building so as such they won't, for now, i won't count walls, but do understand that the admirals will eventaulyl have to walk through and approve where the walls are and link them to the building ti make them "perm"
[16:58] Solomon Flax: Very well.
[16:58] Tal Dix: any other questions?
[16:58] Christopher Molinaro: no
[16:59] Christopher Molinaro: at least from I
[16:59] Devindude Carter: no
[16:59] Tal Dix: thank you for your time
[16:59] Christopher Molinaro claps
[16:59] Katrina Bixby: clap
[16:59] Andromeda Quonset claps
[16:59] Christopher Molinaro claps
[16:59] Christopher Molinaro claps
[16:59] Natsuki Jinxing Claps
[16:59] Dirk Klees claps
[16:59] Morgue McMillan claps
[16:59] DarthBunny Petrov claps
[16:59] Christopher Molinaro claps
[16:59] Grace Nakamura claps
[16:59] Gaviota Lane: Yeah.
[16:59] Jessica Kanahoe picks at the lose fibers on the chair..
[16:59] Christopher Molinaro claps
[17:00] You: well, we have now come to the the conclusion of another wonderfull General Meeting
[17:00] Christopher Molinaro:
[17:00] Klyick Roffo: wow
[17:00] You: after this meeting you will want to get with Lt Andromeda Quonset on any comments, suggestions and critique of this Auditorim
[17:01] Si Arcadia claps.
[17:01] Si Arcadia: claps.
[17:01] Christopher Molinaro claps
[17:01] Erich Plunkett: nice job ANdromeda
[17:01] Andromeda Quonset smiles
[17:01] Christopher Molinaro claps
[17:01] Christopher Molinaro claps
[17:01] Christopher Molinaro claps
[17:01] Christopher Molinaro claps
[17:01] Rod Halberd: nice job Lt.
[17:01] Dirk Klees: Really nice Adnro
[17:01] Dirk Klees: *Andro
[17:01] Andromeda Quonset: Thank you, all!
[17:01] Christopher Molinaro claps
[17:01] Christopher Molinaro claps
[17:01] Natsuki Jinxing Claps
[17:01] Christopher Molinaro claps
[17:01] Dirk Klees claps
[17:01] You: with that, this meeting is now ajourned, you are dismissed. and i would like you to send me your comments and suggestions on this auditorium.
[16:48] You: next report
[16:49] You: Communications Lead Lt Dwain Knight,
[16:49] Christopher Molinaro claps
[16:49] Christopher Molinaro claps
[16:49] You: hmm...seems like he is not ingame...
[16:50] Tal Dix: he's been having some connection issues lately sir
[16:50] You: indeed
[16:50] You: ok, moving on
[16:50] You: Asset management- Lt jg Tal Dix.
[16:51] Tal Dix: Greetings, saddly my notes for the group assets portion got lost in my crash, so bear with me
[16:52] Tal Dix: First I wanted to thank the homeowners for keeping their prim counts in check, i really appreciate it
[16:53] Tal Dix: Secondly, I wanted to remind everyone that as they are moving into new offices in the new buildings, that the traditional prim count is 60 prims per division office, so please keep that in mind when you are setting up.
[16:54] Si Arcadia raises hand.
[16:54] Tal Dix: and lastly, with the offices opening up in Galaxy, in the near future i am expecting alot of openings coming up as people leave their "rented offices" and move into galaxy ones. if you are interested in a spot, please don't forget to get on the waiting list and i can let you know when one opens
[16:54] Tal Dix: yes Si?
[16:55] Si Arcadia: Isn't that 60 per level?
[16:55] Si Arcadia: ( Or a certain number per level, since some levels are smaller )
[16:56] Tal Dix: traditonally it's been 60 per office, however traditionally only one divisional office was one one floor, so in some cases we ahve been setting it at 60 per level (like the science building for example)
[16:56] Solomon Flax raises hand
[16:56] Si Arcadia: Thank-you.
[16:56] Tal Dix: if in doubt, please check with myself or the admirals
[16:56] Tal Dix: yes solomon?
[16:57] Solomon Flax: In the larger towers, there are no internal walls, do the partitions I put up myself count towards that 60prim limit?
[16:58] Tal Dix: it's my understanding that as we get closer to complettion, we will be intigrating the "walls" into the main building so as such they won't, for now, i won't count walls, but do understand that the admirals will eventaulyl have to walk through and approve where the walls are and link them to the building ti make them "perm"
[16:58] Solomon Flax: Very well.
[16:58] Tal Dix: any other questions?
[16:58] Christopher Molinaro: no
[16:59] Christopher Molinaro: at least from I
[16:59] Devindude Carter: no
[16:59] Tal Dix: thank you for your time
[16:59] Christopher Molinaro claps
[16:59] Katrina Bixby: clap
[16:59] Andromeda Quonset claps
[16:59] Christopher Molinaro claps
[16:59] Christopher Molinaro claps
[16:59] Natsuki Jinxing Claps
[16:59] Dirk Klees claps
[16:59] Morgue McMillan claps
[16:59] DarthBunny Petrov claps
[16:59] Christopher Molinaro claps
[16:59] Grace Nakamura claps
[16:59] Gaviota Lane: Yeah.
[16:59] Jessica Kanahoe picks at the lose fibers on the chair..
[16:59] Christopher Molinaro claps
[17:00] You: well, we have now come to the the conclusion of another wonderfull General Meeting
[17:00] Christopher Molinaro:
[17:00] Klyick Roffo: wow
[17:00] You: after this meeting you will want to get with Lt Andromeda Quonset on any comments, suggestions and critique of this Auditorim
[17:01] Si Arcadia claps.
[17:01] Si Arcadia: claps.
[17:01] Christopher Molinaro claps
[17:01] Erich Plunkett: nice job ANdromeda
[17:01] Andromeda Quonset smiles
[17:01] Christopher Molinaro claps
[17:01] Christopher Molinaro claps
[17:01] Christopher Molinaro claps
[17:01] Christopher Molinaro claps
[17:01] Rod Halberd: nice job Lt.
[17:01] Dirk Klees: Really nice Adnro
[17:01] Dirk Klees: *Andro
[17:01] Andromeda Quonset: Thank you, all!
[17:01] Christopher Molinaro claps
[17:01] Christopher Molinaro claps
[17:01] Natsuki Jinxing Claps
[17:01] Christopher Molinaro claps
[17:01] Dirk Klees claps
[17:01] You: with that, this meeting is now ajourned, you are dismissed. and i would like you to send me your comments and suggestions on this auditorium.